My first submission to 7drl gamejam. This is an Into the Breach + yahtzee roguelike.

I sadly ran out of time to add actual content so for now it's just a small arena fight with no procedural generation. It does show off the basic gameplay of combat and for the most part I'm satisfied with it


stuff that's missing:

message log, crafting, hunting(multiple battles with a large primary boss target at the end),victory/loss conditions, way more weapons(right now the player units just have defaults), terrain and obstacle generation during battle

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